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VOLUMETRIC SCENE

For my Advanced Lighting unit in my HND 3D Computer Animation course, we were asked to create a scene which showcased the use of volumetric lighting in 3D Studio Max. I then created a very dark and gloomy scene so that the volumetric lighting would be enhanced by the dark atmosphere. I was greatly inspired by video games such as 'Amnesia' and 'Resident Evil' which both feature very dark, atmospheric lighting. I tried to emulate that same atmosphere through my own work.

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