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World Skills Skateboard

In 2017, I competed in the World Skills competition in the 3D Digital Game Art category. For this part of the competition, we were asked to create a skateboard in a 3D Software package and for it to be textured in Substance Painter. During this time, I had to learn Substance Painter from scratch and was able to produce a final, high quality model.

wheels.jpg
test texture.jpg
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